Reignite Classroom Engagement with Storytelling and Play

The Vault is an innovative game-based learning platform designed by teachers, neuroscientists and award-winning game designers.

Our mission is to transform Key Stage 3 learning through story-driven gameplay that builds knowledge and critical thinking skills.

Designed for:

Topic introduction

Flip learning

Homework

Consolidation and revision

Differentiation and stretch tasks

Teacher Tool

Our Teacher Tool makes it easy to choose missions that fit your objectives, review pupil progress and mark automatically.

Reignite Classroom Engagement with Storytelling and Play

The Vault is an innovative game-based learning platform designed by teachers, neuroscientists and award-winning game designers.

Our mission is to transform Key Stage 3 learning through story-driven gameplay that builds knowledge and critical thinking skills.

Designed for:

Topic introduction

Flip learning

Homework

Consolidation and revision

Differentiation and stretch tasks

Teacher Tool

Our Teacher Tool makes it easy to choose missions that fit your objectives, review pupil progress and mark automatically.

Year 6 pupil,
Broadclyst Primary School

Tom Webber,
Head of Physics KS4 Chipping Campden School

Sue Baillie,
Head of Woldingham School

“I think it strengthens my ability to learn and boosts my confidence”

Year 6 pupil
Broadclyst Primary School

“I’d love to see this come to life as I think it could be amazing”

Tom Webber
Head of Physics KS4 Chipping Campden School

“The Vault is an exciting combination of learning and engagement.”

Sue Baillie
Head of Woldingham School

Darwin’s Trial – The First Quest

In the first quest of our Darwin trilogy, students set sail for the Galápagos Islands, where evolution, science, and geography burst into life!

Each quest combines storytelling, gameplay, and built-in assessment – offering an engaging alternative to traditional teaching activities.

Learners explore real stories from the sciences and arts while developing subject specific and transferable skills.

Year 6-9 students join Charles Darwin’s journey to the Galápagos Islands, exploring evolution and discovering biology, geography, chemistry, and history – all aligned with the Key Stage 3 science and humanities curriculum.

Darwin’s Trial – The First Quest

In the first quest of our Darwin trilogy, students set sail for the Galápagos Islands, where evolution, science, and geography burst into life!

Each quest combines storytelling, gameplay, and built-in assessment – offering an engaging alternative to traditional teaching activities.

Learners explore real stories from the sciences and arts while developing subject specific and transferable skills.

Year 6-9 students join Charles Darwin’s  journey to the Galápagos Islands, exploring evolution and discovering biology, geography, chemistry, and history – all aligned with the Key Stage 3 science and humanities curriculum.

Why The Vault Works

73%

of schoolchildren are disengaged

84%

of schoolchildren engage with games

We join the dots

Our game combines cutting-edge neuroscience with thrilling gameplay to tackle one of teachers’ biggest classroom challenges – engagement.

Retention, motivation and efficiency are significantly enhanced through educational games… microlearning improved learners’ performance by 17% and added 50% more to children’s engagement.

Teaching Times, October 2023

Why The Vault Works

73%

of schoolchildren are disengaged

84%

of schoolchildren engage with games

We join the dots

Our game combines cutting-edge neuroscience with thrilling gameplay to tackle one of teachers’ biggest classroom challenges – engagement.

Retention, motivation and efficiency are significantly enhanced through educational games... microlearning improved learners’ performance by 17% and added 50% more to children’s engagement.

Teaching Times, October 2023

Stories

Playing real life stories brings learning alive

Play

Learning reinforced through fun, teacher-designed gameplay

Interdisciplinary

Practicing real-world skills related to multiple subjects

Adaptive

Tailored pathways through the game for differing ability levels