Deep space. Beyond time.
Earth is missing.
You must travel into the past to save our future …

Yasmin, Year 8
Chipping Campden School

Harry, Year 8
King Alfred School

Kaitlin Cavaciuti
Applied Learning Director, Livingstone Academy, Bournemouth
Teachers, neuroscientists and award-winning games designers
Curriculum-aligned storytelling with
immersive gameplay
Children’s curiosity
Outstanding
learning outcomes
Neuroscientists have shown that games can be powerful tools to re-engage students with learning.
The Vault immerses Years 6–9 in epic quests inspired by exciting true stories.
Our first quest brings evolution, science and geography to life as players join Darwin’s expedition to the Galápagos Islands.